Rules

The Championship is tournament style, only winner goes through to the next round

* Gee, Kimono & Wrestling Shoes are optional

* No slippery substances allowed on body or clothing, Doping/ using the prohibited drugs

* The mat area is 9 x 9 meters, no cage or fence

* If the fighters go out of this area the referee will restart the fight in the center of the mat, in the same position they were when they left the mat. If the fighters were standing, they will start again facing each other.

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How You Can Win:

The winner will be decided according to:

  1. If one competitor gives up or submits by tapping or verbally submitting.
  2. If Referee feels one competitor is unable to defend himself or feels his life is in danger, the Referee will declare the winner.
  3. If a fighter breaks the rules twice he will be disqualified by the Referee!

Winning By:

  1. Submission
  2. Points
  3. Referee Decision

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Points (Positive Points):

Each position must be established for 3 seconds or more being out of any danger of submission in order for points to be awarded.

  1. Passing the guard = 3 points
  2. Knee on stomach = 2 points
  3. Mount position = 2 points
  4. Back mount with hooks = 3 points
  5. Takedown (ends Guard or Half Guard) = 2 points
  6. Clean Takedown (ends passed the guard) = 4 points
  7. Sweeps (ends Guard or Half Guard) = 2 points
  8. Clean Sweep (ends passed the guard) = 4 points
  9. Sweep is considered when two fighters are facing each other, change the position from bottom to top and establish it for 3 sec. or more.
  10. Reversals are considered Sweeps as well.
  11. When changing multiple positions, points will be awarded only for the position that has been established for 3 seconds or more.
  12. Every sweep has to be done in one continuous motion in order to be awarded with points.
  13. Points for a sweep will be awarded only if the fighter initiates the sweep, not if he is being attacked by his opponent and he ends up on top.
  14. When passing the guard going straight to mount or knee on the stomach in less than 3 seconds points will be given only for passing the guard.

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Penalties (Negative Points):

  1. When a fighter voluntarily jumps in the guard or goes from standing position to a non-standing position by any means and remains down for 3 seconds or more, he will be punished by a minus point.
  2. When a fighter disengages from contact and starts backing up and avoids engaging again he will be punished by minus point.
  3. A passive fighter will be warned twice and then will be punished by minus point. The referee will warn the passive player by the words "WARNING PASSIVITY" – after the first minus given there are not going to be any more warnings and the minus points will be given right-away if the fighter continues to be passive.
  4. If a fighter is very passive during the first half of the regular fights when there are no minuses, the referees will still give him WARNING for passivity and will punish him with a negative point when the second half of the fight starts!
  5. If two fighters (team-mates) make a fixed fight, they will both be disqualified from the tournament.

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BEGINNERS: Fight Time

Qualifying Rounds (5 min), the first 2 minutes are without points.  The points are starting after the first 2 minutes until the end of the fight as well as on the overtime.  2 Minutes overtime if there is a draw with no advantage. (Max. 1 overtime per fight).

Finals (6 min), the first 3 minutes are without positive points, only the negative points are starting from the beginning.  The positive points are starting after the first 3 minutes until the end of the fight as well as on the overtime.  3 Minutes overtime if there is a draw with no advantage. (Max. 1 overtime per fight).

BEGINNERS: Illegal Techniques

  1. No slamming
  2. No neck cranks
  3. No any crucifix
  4. No “Full Nelson”
  5. No can opener
  6. No opposite RNC applying pressure on the neck
  7. No spine twisters
  8. No heel hooks
  9. No toeholds
  10. No kneebars
  11. No any foot locks that twist the knee
  12. No any crossface holds or crossface chokes
  13. No biceps pressure locks
  14. No calf pressure locks
  15. No banana split
  16. No striking of any kind
  17. No eye gouging or fish hooking
  18. No grabbing the ears
  19. No hair pulling
  20. No holding of fingers or toes (less than 4 fingers or less than 5 toes)
  21. No thumbing
  22. No scratching and pinching
  23. No kicking
  24. No biting
  25. No touching groin area
  26. No hands, knees or elbows on face
  27. No slippery substances allowed on body or clothing
  28. Referees will stop the fight if a submission is applied and is too dangerous for the fighter, even if the fighter didn’t gave up yet.

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INTERMEDIATE: Fight Time

Qualifying Rounds (6 min), the first 3 minutes are without points.  The points are starting after the first 3 minutes until the end of the fight as well as on the overtime.  3 Minutes overtime if there is a draw with no advantage. (Max. 1 overtime per fight).

Finals (8 min), the first 4 minutes are without positive points, only the negative points are starting from the beginning.  The positive points are starting after the first 4 minutes until the end of the fight as well as on the overtime.  4 Minutes overtime if there is a draw with no advantage. (Max. 1 overtime per fight).

INTERMEDIATE: Illegal Techniques

  1. No slamming
  2. No neck cranks
  3. No any crucifix
  4. No “Full Nelson”
  5. No can opener
  6. No any crossface holds or crossface chokes
  7. No heel hooks
  8. No toeholds
  9. No any foot locks that twist the knee
  10. No striking of any kind
  11. No eye gouging or fish hooking
  12. No grabbing the ears
  13. No hair pulling
  14. No holding of fingers or toes (less than 4 fingers or less than 5 toes)
  15. No thumbing
  16. No scratching and pinching
  17. No kicking
  18. No biting
  19. No touching groin area
  20. No hands, knees or elbows on face
  21. No slippery substances allowed on body or clothing

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PROFESSIONAL: FIGHT TIME

Qualifying Rounds (6 min), the first 3 minutes are without points.  The points are starting after the first 3 minutes until the end of the fight as well as on the overtime.  3 Minutes overtime if there is a draw with no advantage. (Max. 1 overtime per fight).

Finals (8 min), the first 4 minutes are without positive points, only the negative points are starting from the beginning. The positive points are starting after the first 4 minutes until the end of the fight as well as on the overtime. 4 Minutes overtime if there is a draw with no advantage. (Max. 1 overtime per fight).

professional: ILLEGAL TECHNIQUES

1. No any crucifix or full nelson

2. No striking of any kind

3. No eye gouging or fish hooking

4. No grabbing the ears

5. No hair pulling

6. No holding of fingers or toes (less than 4 fingers or less than 5 toes)

7. No thumbing

8. No scratching and pinching

9. No kicking

10. No biting

11. No touching groin area

12. No hands, knees or elbows on face

13. No slippery substances allowed on body or clothing

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PROFESSIONAL: LEGAL TECHNIQUES

  • Any kind of choke (except for using the hand to close the wind pipe)
  • Any armbar, shoulder lock, or wrist lock
  • Any Leg Lock or Ankle Lock

Entries

  • Men 18+yrs 75 NZD
    Beginner/Intermediate/Professional
  • Women 18+yrs 75 NZD
    Beginner/Intermediate/Professional
  • Juvenile Men 15-17 yrs 75 NZD
    Beginner/Intermediate/Professional
  • Juvenile Women 15-17 years 75 NZD
    Beginner/Intermediate/Professional

Cancel/Refund policy